π° RAGS TO RICHES
The seven crazy elves escaped the chocolate factory and landed on a fancy resort island. There are three ocean villas, three bungalows and two graffiti shacks. The shack elves are SO jealous. Smash a stash, put your own down, and the house is yours. Who ends up the richest?
π° How long should the island run?
Every minute in a house pays rent: an ocean villa pays the most, a bungalow less, and a graffiti shack barely anything.
When the clock runs out, the richest elf wins.
STEP 1 β Pick 2 champions to cheer for (free! If they finish on top you win Paw Bucks: 1st 200, 2nd 100, 3rd 50, both in the top two = 400. Three double wins unlock a πβ mystery spot!)
π° We have a winner!
π Thanks for playing! π
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π The island rules
- Seven elves, eight houses. One house is always empty. Walk in, touch the stash spot, and it's yours.
- Every house has a stash. It has 20 slots and 300 health. Your pockets only hold 3 slots, so take your stuff home often!
- Doors. Houses start with NO door. Build a rugged wooden door, then solid rock, then spiky METAL (bonk robots for the metal), and the best of all: a see-through DIAMOND door that is almost impossible to break. Raiders have to break your door before they reach the stash.
- Want a fancier house? Smash the owner's stash. Ten big hits! Then put your own stash down and you move in. Your old house is empty now.
- The house alarm. The moment someone hits your stash, your alarm goes off and you race home to defend it.
- Smashed stash? Everything inside spills into a bag on the floor, and whoever grabs it keeps it.
- Fences and deck gates. Chop wood and dig stone to build a fence. Raiders have to break it before they can reach the stash.
- Team up. Two friends can smash a stash together. The leader moves in and hands their old house to their partner.
- Grudges. Take someone's house and they remember. They might come back for it, or take someone else's out of spite.
- Rent. Every minute you live in a house earns riches: ocean villa 30, bungalow 14, shack 5.
- Foam bonks only. Nobody gets hurt for real, they just see stars. Bonked out? You wait 20 seconds in the cave on the northeast corner until the gate opens. Three bonk-outs and you sit on the beach and cheer.
- βΎ Home run hits! Every now and then a perfect swing does HUGE damage. Sometimes two in a row, so the underdog can win!
- Be kind to the animals. Bump one by accident and it gets MAD, chases you down and knocks you flat. Say sorry!
- Robots come out at night: rusty wolves, dark wolves, wild boars and panthers, all short-circuiting. Want to get ahead quicker? Come out at night and fight them! They're tougher in the dark, but they drop BIG piles of scrap metal.
- π₯ Be the camera. Tap an elf to follow them. Tap πΊοΈ Island view to see the whole island. Use β β (or the mouse wheel) to zoom, drag the island to look around, and tap any spot to glide there. π¬ Action cam jumps back to the action.
- Watch the sky! A supply plane drops treasure crates, and the Claude Alien ship beams down diamonds.
What happens on the island
- ποΈ Move up: shack elves dream of an ocean villa with a pool. The only way up is to smash a stash.
- π¨ Defend: the house alarm calls the owner home. Catch the raider and bonk them out of your house!
- πͺ΅ Fortify: wood and stone become fences and deck gates that slow raiders down.
- π€ Team up or hold a grudge: friends raid together. Mean elves become everybody's target.
- π° Get rich: rent, stash loot, eggs, metal, diamonds and airdrops all add up. The richest elf wins.
Want the bigger build-everything game? Try Survival Island.